Open Recruitment LIGHTING AND COMPOSITING ARTIST Senior/Junior The Little Giantz 21 Juni 2019

LIGHTING AND COMPOSITING ARTIST


JUNIOR LIGHTING & COMPOSITING ARTIST


Job Summary:

Junior Lighting & Compositing Artist is responsible for creating the final image according to the Director’s vision. You will work closely with the Lighting Supervisor and Lead and various other teams to successfully meet the show’s technical and creative needs.

Key Responsibilities:
  • - Creating both exterior and interior lighting for the show
  • - Set up scene lights to match color keys and concept art, with an excellent understanding of lighting aesthetics
  • - Stay current with industry lighting techniques
  • - Tweaking of shading materials and textures to improve the perception of the lighting
  • - Ensure a high level of quality while maintaining production load

Required Skills:
  • - Bachelor’s degree or diploma in graphic design, animation, multimedia design, fine art, film studies or CGI and 3D
  • - A minimum of 1 years of production experience  
  • - Having experience in Maya, Vray, Nuke
  • - Able to work in detail, be focused, diligent and responsible with the assignment
  • - Able to work under pressure and deadline oriented
  • - Understanding of lighting fundamentals
  • - Intermediate level compositing experience
  • - Experience with node-based workflow or compositing software
  • - Ability to problem solve and predict potential problems with assigned tasks
  • - Ability to manage personal milestones and deadlines

MID / SENIOR LIGHTING & COMPOSITING ARTIST


Job Summary:

Mid to Senior Lighting & Compositing Artist is responsible for creating the final image according to the Director’s vision. You will work closely with the Lighting Supervisor and Lead and various other teams to successfully meet the show’s technical and creative needs.

Key Responsibilities:

  • - Creating both exterior and interior lighting for the show
  • - Optimize lighting and compositing set ups for efficient workflow
  • - Set up scene lights to match color keys and concept art, with an excellent understanding of lighting aesthetics
  • - Stay current with industry lighting techniques
  • - Involved in look-development around key surfaces and shaders to ensure lighting delivers against visual reference
  • - Tweaking of shading materials and textures to improve the perception of the lighting
  • -Ensure a high level of quality while maintaining production load


Required Skills:

  • - Bachelor’s degree or diploma in graphic design, animation, multimedia design, fine art, film studies or CGI and 3D
  • - A minimum of 3-4 years of production experience  
  • - Having experience in Maya, Vray, Nuke
  • - Understanding of lighting fundamentals
  • - Intermediate to advanced-level compositing experience
  • - Experience with node-based workflow and software
  • - Ability to problem solve and predict potential problems with assigned tasks
  • - Scripting experience with MEL or Python is a plus
  • - Experience with 3D modeling/texturing is a plus
  • - Experience with Look Development is a plus
  • - Ability to manage personal milestones and deadlines